![]() ![]() For us, it was making a choice to make the game with the small team of three people- full-time. What has it been like developing your first game as a three-person studio?įL: Well, since we worked for a long time in the industry, me and Max, we knew what we could do. OR: This is a first game from Lucid Dreams Studio, which came into being in 2017. So it was, in our opinion, a perfect match.” And it did match the philosophy behind Natsume, because the game that they are doing is just like that. “And at the same time, the type of game we were making is a game for everyone. I don’t know how many songs, but I think the full soundtrack is more than twenty different tracks that he did throughout the three years that he worked on that. And we were really lucky to have him with us, because then he gave all of this soul and talent to really create this amazing soundtrack we have. ![]() And so he was really excited to be working with us. He was a session musician doing shows and all this, but he never did music for games.īut he’s a huge fan of role-playing games and all of this. And when we got to the point where we needed music for Legends of Ethernal, me and Max just met with Will and William was already thrilled to make music for a game- something that he had never done before. He has this special touch about melody- so he’s able to just come up with melody that’s catchy, but well-developed. So he was really one of my good friends for a long, long time. I was playing drums and he was really good at the guitar- some punk rock and stuff like that. We grew up together in high school, we used to play music together. ![]() Why did you select him for this game, and what has it been like working with him?įrancis Lapierre: So William Gough is a good friend of mine. Operation Rainfall: William Gough is composing the music for Legends of Ethernal. This interview has been edited for content and clarity. The game is scheduled for release in October 2020 for $19.99 USD, and will be coming to PC (Steam), Xbox One, PlayStation 4, and Nintendo Switch. You can also wishlist Legends of Ethernal on Steam now. at their official webpage, on Facebook and Instagram, on YouTube, and on Twitter. ![]() You can find out more about Legends of Ethernal and Lucid Dreams Studio on their official website, on Facebook and Instagram, on Linkedin, on YouTube, and on Twitter. You can check out Part One of the interview here. In Part Two of this two-part interview, we talk about the game’s music, how they first got involved with Natsume, what they see of themselves in Legends of Ethernal, and more. The combat looked like it was fluid and easy to grasp as well, as Wilfred slaughtered many enemies on his quest to find out what happened to his parents.Īfter the demo, I sat down with Francis Lapierre and Maxime Grégoire (with Natsume popping in later to help answer a question) to talk about this upcoming title. It was seriously a very pretty indie title with an art style that will hold up no matter how far in the future people pick up this game. While I could not go hands-on with Legends of Ethernal myself, I found myself captivated by the gorgeous art style of both the characters and world at-large. and Lucid Dreams Studio to see a gameplay demo of Legends of Ethernal, the latest title to emerge from Natsume’s indie program. Last week, I was given an opportunity by Natsume, Inc. ![]()
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